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foreach und Interfaces
A05.cs
using System;
using System.Collections;
class GrowableArray : IEnumerable{
object[] a;
public GrowableArray(int size) {
a = new object[size];
}
public GrowableArray() : this(8) {}
void Grow() {
object[] b = new object[2 * a.Length];
Array.Copy(a, b, a.Length);
a = b;
}
public object this[int i] {
set {
if (i >= a.Length) Grow();
a[i] = value;
}
get {
if (i >= a.Length) Grow();
return a[i];
}
}
public IEnumerator GetEnumerator() {
return new GAEnumerator(a);
}
class GAEnumerator : IEnumerator {
object[] a;
int i = -1;
public GAEnumerator(object[] a) { this.a = a; }
public object Current { get { return a[i]; }}
public void Reset() { i = -1; }
public bool MoveNext() {
do i++; while (i < a.Length && a[i] == null);
if (i == a.Length) return false; else return true;
}
}
}
class Test {
public static void Main() {
GrowableArray a = new GrowableArray(2);
a[0] = 0;
a[1] = 1;
a[3] = 3;
foreach (object x in a) Console.Write(" " + x);
}
}
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